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8月7日蓝帖巫妖王之怒消息汇总

发布时间:2008/8/8 10:46:33 来源:艾泽拉斯国家地理 作者:numb

  Thank you for your prompt response, and we await news of the fix with eagerness.

  Since you're being so helpful, would you mind poking the priest dev and asking politely whether he's planning on fixing Serendipity anytime soon? We'd really love to test it fully before priests are considered "polished". It's been broken for a long time now.

  Thanks.
  提问:感谢你这么快回帖,我们等着它被修正. 既然你这么热心,介意帮我们问问什么时候能修复天运这个天赋?我们很乐意在牧师被认为设计OK前好好测试它.

  Serendipity is fixed in the next build.

  We backlog the bugs usually so that we have more time to work on design and polish. But if you'd rather us to work on the bugs we can certainly do that = ]
  
蓝贴回答:天运这个天赋会在下个补丁修复.我们通常是收集BUG,这样可以让我们有更多的时间设计和完善.但是如果你更希望我们在BUG上做文章,我们当然也愿意.:)


  While you're answering questions about bugs, any word on what is happening with Penance in Discipline? The spell seems to only have 1 rank which seems to be treated as a level 60 spell and has been getting progressively weaker due to down ranking penalties appearing to apply to it.
  提问:回答关于BUG的问题上时,没有关于戒律系的苦行技能?这个技能似乎只有1级,而且还是60级时的.由于等级惩罚,实用性就更低了.

New ranks are also in for the next build.
  
蓝贴回答:新等级同样会在下个补丁放出.

  术士

  Warlocks got to crazy land with the % modifiers to their damage output (specifically with Demonic Sacrafice), that's been toned down. Warlocks should never be able to out DPS a Mage with no pet out. Alike a Hunter, their pet should factor into their total damage output. Warlocks that sacrifice pretty much all utility talents should come very close to Mage DPS, but those who invest in group/raid utility should be lower.
  
术士得到的伤害加成太多,尤其是牺牲宝宝,这已经被削弱了。当没有宝宝输出的时候术士的dps不应该比法师高....就像猎人,他们的宝宝在伤害输出重占相当一部分比重。牺牲了很多有用的天赋来进行输出的术士应该与法师的DPS非常接近,但是那些投入到天赋点到团队或者小队辅助的术士应该低一些。

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