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暴雪首席游戏设计师Tom Chilton的谈竞技场

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  下文是Gotfrag网站对暴雪首席游戏设计师Tom Chilton的访谈。
  个人感觉,很多东西说了都是等于没说,相当CCTV

  Blizzard has released sign up information for its WoW Tournament; how do you think the community will react to this years event and what turn out are you expecting?
  暴雪设立了WOW锦标赛的注册资讯,你认为群众对其有怎样的反应,你所期盼的结果又是如何?

  The community’s reaction has been very positive so far. We’ve used the feedback from last year’s event to refine this year’s structure, and we’re expecting a strong turnout for the tournament.
  群众至今的反应相当积极。我们吸取了去年的经验以完善本年,我们也期盼赛事有个完美的赛果。

  Blizzard’s tournament last year was the focus of the WoW competitive scene, are you hoping for a similar focus on this years Blizzard tournament?
  暴雪去年的锦标赛专注于wow的竞技对抗,你觉得本年的锦标赛也是有着类似的焦点么?

  We aim to hold premiere events every year, and this year is no different. Our intention is to continue running topnotch competitive events that players want to take part in and spectators want to watch.
  我们的目标是每年举办杰出的项目,本年也不例外。我们的设想是继续举办一流的竞技项目使得玩家们都想投身于此而且观众乐于欣赏。

  The idea of “eSports” has been a big part of Blizzard’s corporate strategy, what impact do you think eSports has on the success from a business side for Blizzard and other game developers? We understand that Blizzard has established a dedicated eSports group. Could you comment on what that group is chartered to do?
  “电子竞技”的概念已经成为暴雪经营策略里面的重要部分,你认为“电子竞技”在商业角度上对暴雪以及其他游戏开发商有什么成功印象?我们知道暴雪成立了一个专门的电子竞技组,你能够对该组的主要方向作出评论吗?

  For our company, eSports has been a key to the longevity of several of our titles. With StarCraft celebrating its 10th anniversary, there are still active communities and eSports organizations that support it along with our other titles. The Blizzard eSports group is responsible for developing Blizzard Entertainment’s presence in the increasingly popular eSports scene. Its main role consists of preparing and operating tournaments around the world. Additionally, it provides third-party support for various eSports leagues and communicates balance feedback to the developers.
  对于我们公司来说,电子竞技已经成为了我们数个产品长寿的关键。在星际争霸10周年纪念后,还有活跃的群众及电子竞技组织者支持着这个游戏。暴雪电子竞技组有责任去拓展暴雪娱乐在越来越受欢迎的电子竞技中的地位,他的主要任务是筹办及运营世界上的各项锦标赛。此外,它还为开发员提供多项电子竞技的赛事第三方的平衡反馈。

  Blizzard has benefited greatly in Starcraft, Warcraft and other games from its backing by the eSports movement; is Blizzard committed to making WoW as popular in the eSports genre as its other game platforms?
  暴雪在星际争霸、魔兽争霸以及其他游戏的电子竞技中获利良多,暴雪会否致力将魔兽世界打造为如星际争霸、魔兽争霸般的受大众欢迎的电子竞技项目?

  We feel that the introduction of the Arena system created a viable platform for competitive PvP and eSports in World of Warcraft. Since their introduction, the Arenas have remained very popular, and we plan to continue enhancing and building on that aspect of the game.
  我们认为竞技场系统的引入为魔兽世界创造了一个对抗性的电子竞技内容。自从竞技场出道以来,它就一直很受欢迎,我们会继续加强它。

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作者:kamina译 更新时间:2008-5-29 13:46:57

来源:艾泽拉斯国家地理 作者:kamina译 责任编辑:numb 更新时间:2008-5-29 13:46:57


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