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日经蓝贴:术士将被nerf,祖阿曼其实并不难

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日经蓝贴信息汇总:

  Karazhan and Zul'Aman will both give badges with the 2.3 patch, and you can get at least 10 from each of those. However, we believe that it will be possible to get almost double that amount from Karazhan.

  2.3中包括卡拉赞和祖阿曼都将会掉落公正徽章,每个副本都将至少掉落10枚。不过在我们看来,玩家们从卡拉赞这个副本里得到的公正徽章数量将远远不止这个数量。

  Assuming you are doing well in Karazhan, you should be able to go right into Zul'Aman. It shouldn't be easy, but progress always takes time.

  如果说对你而言卡拉赞已经不再是一个困难的副本,那么你已经达到了进入祖阿曼的要求。当然新副本并不会轻松,但是进步总是需要付出代价的,不是吗?

  We have no current plans for a free talent point reset in patch 2.3.

  当前我们还没有计划对职业天赋重新进行变更,因此玩家在新的2.3中将不会看到天赋点重置

  There are a number of changes, adjustments, and tweaks that could be made to make warlocks less powerful in smaller scale PvP.

  ..but by your logic alone we can say that the strength of warlocks is diminished as the scale of the PvP increases.

  I'm not saying it's right that warlocks should be so powerful as a solo class simply because the balance is aimed somewhere else, but that's the way it is and it has been said that little to no balancing will be done for 1vs1 or 2vs2 scenarios. It was even announced recently that there was almost not going to be a 2vs2 arena due to balance concerns.

  The bottom line is that warlocks are a powerful solo class - but I don't remember anyone claiming that they would be anything else and it is only natural that some of that powerful solo ability would transfer across to solo PvP, even if it was originally intended to be a PvE strength.


  是的,我们将会看到一些调整,一些改变,而在这种小规模的PVP竞技中我们会考虑,术士对整个局面的控制力将有所下降。同时,我们也将对术士进行一些nerf,当然,主要是在PVP方面。

  作为一个solo能力很强的职业,我们在设计之初的本意并不就是想要让术士具备如此强大的PVP能力。尽管如此现在的局面还是让我们看到相比于其他职业,术士目前在1V1和2V2中的表现仍旧让我觉得有必要对职业平衡进行调整。而就在不久前,我们甚至因为平衡性的关系一度考虑放弃2V2这种竞技模式。

  现在的底线是术士仍将是一种solo能力极强的职业--不过我已经记不起有什么人曾经对他们冠以何种其他的名号(难道是英雄职业,omg),当然这种强大的solo能力毫无疑问会为他们在PVP方面的表现带来提升,即便我们的本意只是想让术士们在PVE方面有所提高。

  There's at least one bug causing leadership to be passed around for no discernible reason, and we're currently investigating and hope to have it resolved in an upcoming patch.
  I think we're fine with it being first-to-join, but the problem is keeping it there.


  目前在循环制的战场中,战场团队常常出现队长被错误换人的情况,目前来说我们还没有找到造成这一bug的原因,不过我们已经展开了调查在以后的更新版本中我们将解决这个问题。

  目前也有人提出第一个加入团队的人将担任队长的角色,不过从实际情况来看似乎这个方法并不那么管用。

  The art for Northrend so far has been the creepiest I’ve seen in the game so far, it’s awesome and so perfect for this expansion.

  毫无疑问,新的资料片巫妖王之怒中,诺森德将向我们展示一副从未有过的美丽画面,在我们看来,它们将和新资料片做到故事背景的完美搭配。

现阶段2.3内容全汇总

作者:TGbus 更新时间:2007-11-12 9:47:00

来源:电玩巴士 作者:TGbus 责任编辑:立木立木 更新时间:2007-11-12 9:47:00
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