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SIMC模拟7.25武器战技能伤害数值 天赋对比

发布时间:2017/5/20 13:36:32 来源:NGA 作者:slauter

SIMC模拟7.25武器战技能伤害数值 天赋对比

闲得蛋疼,深度修改了一下simc 7.2.0 release3的代码,实现了一下7.2.5的技能数值:

代码如下(插入你想模拟的脚本的最前面)

#聚焦消耗怒气修改为20(原先为15)

override.spell_data=power.11032.cost=200

#压制怒气消耗修改为0(原先为10)

override.spell_data=power.8463.cost=0

#愤怒掌握改为20怒-1秒(原先为10怒-1秒)

override.spell_data=effect.210836.base_value=20

#旋风斩每一段改为75%武器伤害(原先为61%)

override.spell_data=effect.293809.base_value=75

override.spell_data=effect.294126.base_value=75

#战斗狂热修正为80%加成(原先为45%)

override.spell_data=effect.298254.base_value=80

#致死打击基础修正为392%

override.spell_data=effect.99581.base_value=392

#斩杀基础伤害修改为202%

override.spell_data=effect.229537.base_value=202

#猛击修改为305%

override.spell_data=effect.119511.base_value=305

#巨人打击修改为222%

override.spell_data=effect.236211.base_value=222

#坚定nerf到10%

override.spell_data=effect.298223.base_value=-10

override.spell_data=effect.325812.base_value=-10

#杀心骤起加强到40回怒

override.spell_data=effect.320494.base_value=400

#巨人打击加强到20秒cd

override.spell_data=spell.167105.cooldown=20000

模板选用的是一个918实装的武器战,不带灵魂之引,因为ptr nerf了精通,所以直接强行把他的精通砍掉20%,属性如下:

暴击:15.87%

急速:21.33%(刻意调高了一点凑21%的阈值)

精通:72.18%

力量:40287

所有橙装都是用940装等版本测试,新戒指由于属性暂时有bug,我暂时用的是随便找的一个940急速精通属性戒指代替,增加的天赋通过强行修改巨人的cd变成12秒,持续时间延长来模拟新戒指的效果(然后点致命平静)。

精准打击的削弱我通过强行去掉神器(这个号的神器是点满了出大巅峰)上的2点来实现的,结果数值是一样的。

同时,手动屏蔽了T19套装的效果,这里还是要说明一下,因为simc 7.2版本里面根本没有T20套装的特效,所以及时强行改代码也无法测试T20套装的效果,以下数据仅供参考。

测试结果如下:

 测试配装  6分钟木桩伤害  和白板聚焦的提升对比
 白板聚焦  785973
 聚焦+斩杀戒指  904249  15.0%
 聚焦+致死手套  872635  11.0%
 聚焦+新戒指(送致命平静,点巨人)  831320  5.8%
 聚焦+斩杀戒指+手套  991574  26.2%
 战斗狂热+聚焦(1312311)+斩杀戒指+手套  966202  22.9%
 战斗狂热+杀心骤起+创伤(1312311)+斩杀戒指+手套  920686  17.1%
 战斗狂热+双致死+创伤(1312311)+斩杀戒指+手套  875822  11.4%
 聚焦+破坏者+斩杀戒指+手套  920649  17.1%
 战斗狂热+杀心骤起+创伤+破坏者(1312313)+斩杀戒指+手套  901963  14.8%

完整的simc脚本如下,供大家自行检查测试 

#聚焦消耗怒气修改为20(原先为15)

override.spell_data=power.11032.cost=200

#压制怒气消耗修改为0(原先为10)

override.spell_data=power.8463.cost=0

#愤怒掌握改为20怒-1秒(原先为10怒-1秒)

override.spell_data=effect.210836.base_value=20

#旋风斩每一段改为75%武器伤害(原先为61%)

override.spell_data=effect.293809.base_value=75

override.spell_data=effect.294126.base_value=75

#战斗狂热修正为80%加成(原先为45%)

override.spell_data=effect.298254.base_value=80

#致死打击基础修正为392%

override.spell_data=effect.99581.base_value=392

#斩杀基础伤害修改为202%

override.spell_data=effect.229537.base_value=202

#猛击修改为305%

override.spell_data=effect.119511.base_value=305

#巨人打击修改为222%

override.spell_data=effect.236211.base_value=222

#坚定nerf到10%

override.spell_data=effect.298223.base_value=-10

override.spell_data=effect.325812.base_value=-10

#杀心骤起加强到40回怒

override.spell_data=effect.320494.base_value=400

#巨人打击加强到20秒cd

override.spell_data=spell.167105.cooldown=20000

warrior="Iax"

origin="[https://us.api.battle.net/wow/character/cenarius/iax/advanced"]

thumbnail="[http://wow.tgbus.com/UploadFiles_2396/201705/20170520134714191.jpg"]

level=110

race=dwarf

role=attack

position=back

professions=engineering=800/blacksmithing=800

#战斗狂热天赋

talents=1312221

#标准聚焦天赋

#talents=2332311

artifact=36:0:0:0:0:1136:1:1137:1:1138:1:1139:1:1140:1:1141:1:1142:1:1143:4:1144:4:1145:4:1146:4:1147:4:1148:4:1149:2:1150:4:1151:4:1356:1:1393:1:1613:4:1614:1:1615:1:1616:1:1714:1

spec=arms

# This default action priority list is automatically created based on your character.

# It is a attempt to provide you with a action list that is both simple and practicable,

# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.

# Feel free to edit, adapt and improve it to your own needs.

# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=flask,type=countless_armies

actions.precombat+=/food,type=fishbrul_special

actions.precombat+=/augmentation,type=defiled

# Snapshot raid buffed stats before combat begins and pre-potting is done.

actions.precombat+=/snapshot_stats

actions.precombat+=/potion,name=old_war

# Executed every time the actor is available.

actions=charge

actions+=/auto_attack

actions+=/potion,name=old_war,if=buff.avatar.up&buff.battle_cry.up&debuff.colossus_smash.up|target.time_to_die<=26

actions+=/blood_fury,if=buff.battle_cry.up|target.time_to_die<=16

actions+=/berserking,if=buff.battle_cry.up|target.time_to_die<=11

actions+=/arcane_torrent,if=buff.battle_cry_deadly_calm.down&rage.deficit>40&cooldown.battle_cry.remains

actions+=/battle_cry,if=gcd.remains<0.25&(buff.shattered_defenses.up|cooldown.warbreaker.remains>7&cooldown.colossus_smash.remains>7|cooldown.colossus_smash.remains&debuff.colossus_smash.remains>gcd)|target.time_to_die<=7

actions+=/avatar,if=gcd.remains<0.25&(buff.battle_cry.up|cooldown.battle_cry.remains<15)|target.time_to_die<=20

actions+=/use_item,name=ring_of_collapsing_futures,if=buff.battle_cry.up&debuff.colossus_smash.up&!buff.temptation.up

actions+=/use_item,name=draught_of_souls,if=equipped.draught_of_souls&((prev_gcd.1.mortal_strike|cooldown.mortal_strike.remains>=3)&buff.battle_cry.remains>=3&debuff.colossus_smash.up&buff.avatar.remains>=3)

actions+=/heroic_leap,if=(debuff.colossus_smash.down|debuff.colossus_smash.remains<2)&cooldown.colossus_smash.remains&equipped.weight_of_the_earth|!equipped.weight_of_the_earth&debuff.colossus_smash.up

actions+=/rend,if=remains

actions+=/focused_rage,if=buff.battle_cry_deadly_calm.remains>cooldown.focused_rage.remains&(buff.focused_rage.stack<3|cooldown.mortal_strike.remains)

actions+=/colossus_smash,if=cooldown_react&debuff.colossus_smash.remains

actions+=/warbreaker,if=debuff.colossus_smash.remains

actions+=/ravager

actions+=/run_action_list,name=cleave,if=spell_targets.whirlwind>=2&talent.sweeping_strikes.enabled

actions+=/run_action_list,name=aoe,if=spell_targets.whirlwind>=5&!talent.sweeping_strikes.enabled

actions+=/run_action_list,name=execute,target_if=target.health.pct<=20&spell_targets.whirlwind<5

actions+=/run_action_list,name=single,if=target.health.pct>20

actions.single+=/whirlwind,if=spell_targets.whirlwind>1|talent.fervor_of_battle.enabled

actions.aoe=mortal_strike,if=cooldown_react

actions.aoe+=/execute,if=buff.stone_heart.react

actions.aoe+=/colossus_smash,if=cooldown_react&buff.shattered_defenses.down&buff.precise_strikes.down

actions.aoe+=/warbreaker,if=buff.shattered_defenses.down

actions.aoe+=/whirlwind,if=talent.fervor_of_battle.enabled&(debuff.colossus_smash.up|rage.deficit<50)&(!talent.focused_rage.enabled|buff.battle_cry_deadly_calm.up|buff.cleave.up)

actions.aoe+=/rend,if=remains<=duration*0.3

actions.aoe+=/bladestorm

actions.aoe+=/cleave

actions.aoe+=/execute,if=rage>90

actions.aoe+=/whirlwind,if=rage>=40

actions.aoe+=/shockwave

actions.aoe+=/storm_bolt

actions.cleave=mortal_strike

actions.cleave+=/execute,if=buff.stone_heart.react

actions.cleave+=/colossus_smash,if=buff.shattered_defenses.down&buff.precise_strikes.down

actions.cleave+=/warbreaker,if=buff.shattered_defenses.down

actions.cleave+=/focused_rage,if=rage>100|buff.battle_cry_deadly_calm.up

actions.cleave+=/whirlwind,if=talent.fervor_of_battle.enabled&(debuff.colossus_smash.up|rage.deficit<50)&(!talent.focused_rage.enabled|buff.battle_cry_deadly_calm.up|buff.cleave.up)

actions.cleave+=/rend,if=remains<=duration*0.3

actions.cleave+=/bladestorm

actions.cleave+=/cleave

actions.cleave+=/whirlwind,if=rage>40|buff.cleave.up

actions.cleave+=/shockwave

actions.cleave+=/storm_bolt

actions.execute=mortal_strike,if=cooldown_react&buff.battle_cry.up&buff.focused_rage.stack=3

# actions.execute+=/heroic_charge,if=rage.deficit>=40&(!cooldown.heroic_leap.remains|swing.mh.remains>1.2)

#Remove the # above to run out of melee and charge back in for rage.

actions.execute+=/execute,if=buff.battle_cry_deadly_calm.up

actions.execute+=/colossus_smash,if=cooldown_react&buff.shattered_defenses.down

actions.execute+=/execute,if=buff.shattered_defenses.up&(rage>=17.6|buff.stone_heart.react) actions.execute+=/mortal_strike,if=cooldown_react&equipped.archavons_heavy_hand&rage<60|talent.in_for_the_kill.enabled&buff.shattered_defenses.down

actions.execute+=/execute,if=buff.shattered_defenses.down actions.execute+=/bladestorm,interrupt=1,if=raid_event.adds.in>90|!raid_event.adds.exists|spell_targets.bladestorm_mh>desired_targets

actions.single=colossus_smash,if=cooldown_react&buff.shattered_defenses.down&(buff.battle_cry.down|buff.battle_cry.up&buff.battle_cry.remains>=gcd|buff.corrupted_blood_of_zakajz.remains>=gcd)

# actions.single+=/heroic_charge,if=rage.deficit>=40&(!cooldown.heroic_leap.remains|swing.mh.remains>1.2)&buff.battle_cry.down

#Remove the # above to run out of melee and charge back in for rage.

actions.single+=/focused_rage,if=!buff.battle_cry_deadly_calm.up&buff.focused_rage.stack<3&!cooldown.colossus_smash.up&(rage>=50|debuff.colossus_smash.down|cooldown.battle_cry.remains<=8)|cooldown.battle_cry.remains<=8&cooldown.battle_cry.remains>0&rage>100

actions.single+=/mortal_strike,if=cooldown.battle_cry.remains>8|!buff.battle_cry.up&buff.focused_rage.stack<3|buff.battle_cry.remains<=gcd

actions.single+=/execute,if=buff.stone_heart.react

actions+=/overpower,if=buff.overpower.react

actions.single+=/whirlwind,if=spell_targets.whirlwind>1|talent.fervor_of_battle.enabled

actions.single+=/slam,if=spell_targets.whirlwind=1&!talent.fervor_of_battle.enabled actions.single+=/bladestorm,interrupt=1,if=raid_event.adds.in>90|!raid_event.adds.exists|spell_targets.bladestorm_mh>desired_targets

head=warhelm_of_the_obsidian_aspect,id=138357,bonus_id=3518/1507/3336

neck=wolfstride_pendant,id=133633,bonus_id=3418/1552/3336,enchant=mark_of_the_hidden_satyr

shoulders=shoulderplates_of_the_obsidian_aspect,id=138363,bonus_id=3518/1512/3336

back=greatcloak_of_the_obsidian_aspect,id=138374,bonus_id=3518/1522/3337,enchant=200str

chest=breastplate_of_the_remembered_king,id=140913,bonus_id=3519/1512/3336

shirt=sleeveless_tshirt,id=18231

tabard=tabard_of_the_lightbringer,id=52252

wrists=jagged_carapace_wristclamps,id=140902,bonus_id=3445/1517/3337

hands=archavons_heavy_hand,id=137060,bonus_id=3529/3530/1811

waist=goresmeared_abyssal_waistplate,id=140892,bonus_id=3518/1808/1512/3336,gems=150mastery,addon=nitro_boosts

legs=chronotempered_legplates,id=140882,bonus_id=3445/1808/1502/3336,gems=150mastery

feet=aggramars_stride,id=132443,bonus_id=3529/3530/1811

finger1=ring_of_collapsing_futures,id=142173,bonus_id=3418/1517/3337,enchant=200mastery

finger2=ayalas_stone_heart,id=137052,bonus_id=1811/3530,gems=150mastery,enchant=200mastery

trinket1=chains_of_the_valorous,id=142508,bonus_id=3469/605/1527/3337

trinket2=chains_of_the_valorous,id=142508,bonus_id=3469/605/1527/3337 main_hand=stromkar_the_warbreaker,id=128910,bonus_id=750,gem_id=140817/142510/140822/0,relic_id=3517:1517:3337/3508:1527:3337/3518:1522:3337/0

# Gear Summary

# gear_ilvl=918.00

# gear_strength=23587

# gear_stamina=38095

# gear_crit_rating=4253

gear_haste_rating=8000

gear_mastery_rating=11234

# gear_versatility_rating=2579

# gear_armor=4703

set_bonus=tier19_2pc=0

set_bonus=tier19_4pc=0

得到以下基本结论:

如果出愤怒掌握的情况下,单体最强天赋看起来依然是传统的聚焦流,令人意外的还是斩杀戒指提升幅度居然如此巨大,但是想想也可以理解,毕竟有刽子手天赋的存在,斩杀可以放大的倍数实在太大了,新戒指对于这种天赋的帮助很小,送一个巨人打击cd降低其实也就是5%的提升。后来又研究了一下,原来是模板的戒指太垃圾了只有900,所以装等提升幅度也有点大,不过这个也不重要,相对排名并没有变,斩杀戒指依然是第一。

如果要配合出T20的情况下,可能我们会点破坏者,在这种情况下,旋风斩流和聚焦流的差距被拉小了,但是考虑到T20出特效以后的4个白送致死是可以额外回32怒气的,考虑T20后的实际伤害应该差距会比模拟的还要高一些。

顺便还有个有趣的数据就是,nerf之后的战吼,平均间隔是40秒左右,而之前是30秒左右,这个数据是不会出错的因为机制很简单。

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